About Orionix
We are living in times of digital transformation. The latest Global Games Market Report predicts that 2.3 billion players in the world will spend nearly $140 billion on games. Each year, there is an average 15% increase in sales.
Currently, the vast majority of players find themselves unable to trade their games, accounts and items in a completely secure way. Reports of scams are rampant on the internet and it can seem challenging to trade what rightfully belongs to every gamer, their invested time and money. The revolution in gaming has only began as the rise of new technologies emerges. Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) will provide an ever-growing influx of consumers. We see this as a major challenge for the coming years, as little effort is being placed to offer gamers the possibility of exchanging their virtual acquisitions. You can do more with us. Our project aims to connect your gaming universes together into one Token -- one value for your valuables. May it be MOBAs, MMORPGs, FPS, RTS, we will do our utmost to remain on the forefront of trading solutions for your favorite titles.
One of our long-term goals is to offer a safe environment for Real-Money Trading
(RMT). What is the value of the RMT that is really valuable? Billions. This is a number
provided by the World Bank in 2011. The bank produces the virtual world
economy and determined that in 2009, more than 3 billion dollars were paid for RMT
services provided by countries with lower wages.
Billions of dollars are progressing to their favorite characters
competition. Our hope is to ensure a fair trade between players who will cover
security required for the transaction. We are aware of current requests
and the lack of adequate offers in this domain.
Millions of players were targeted and this project was targeted
resolve the difficulties faced by the gaming community. We realize
the road will be linked with many obstacles and our team is connected
the main actors in the video-game industry to deal with and overcome these obstacles.
The Orionix team is dedicated to meeting the needs of players and meeting demand
in this unexplored market.
We are living in times of digital transformation. The latest Global Games Market Report predicts that 2.3 billion players in the world will spend nearly $140 billion on games. Each year, there is an average 15% increase in sales.
Currently, the vast majority of players find themselves unable to trade their games, accounts and items in a completely secure way. Reports of scams are rampant on the internet and it can seem challenging to trade what rightfully belongs to every gamer, their invested time and money. The revolution in gaming has only began as the rise of new technologies emerges. Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) will provide an ever-growing influx of consumers. We see this as a major challenge for the coming years, as little effort is being placed to offer gamers the possibility of exchanging their virtual acquisitions. You can do more with us. Our project aims to connect your gaming universes together into one Token -- one value for your valuables. May it be MOBAs, MMORPGs, FPS, RTS, we will do our utmost to remain on the forefront of trading solutions for your favorite titles.
Currently, the vast majority of players find themselves unable to trade their games, accounts and items in a completely secure way. Reports of scams are rampant on the internet and it can seem challenging to trade what rightfully belongs to every gamer, their invested time and money. The revolution in gaming has only began as the rise of new technologies emerges. Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) will provide an ever-growing influx of consumers. We see this as a major challenge for the coming years, as little effort is being placed to offer gamers the possibility of exchanging their virtual acquisitions. You can do more with us. Our project aims to connect your gaming universes together into one Token -- one value for your valuables. May it be MOBAs, MMORPGs, FPS, RTS, we will do our utmost to remain on the forefront of trading solutions for your favorite titles.
One of our long-term goals is to offer a safe environment for Real-Money Trading
(RMT). What is the value of the RMT that is really valuable? Billions. This is a number
provided by the World Bank in 2011. The bank produces the virtual world
economy and determined that in 2009, more than 3 billion dollars were paid for RMT
services provided by countries with lower wages.
Billions of dollars are progressing to their favorite characters
competition. Our hope is to ensure a fair trade between players who will cover
security required for the transaction. We are aware of current requests
and the lack of adequate offers in this domain.
Millions of players were targeted and this project was targeted
resolve the difficulties faced by the gaming community. We realize
the road will be linked with many obstacles and our team is connected
the main actors in the video-game industry to deal with and overcome these obstacles.
The Orionix team is dedicated to meeting the needs of players and meeting demand
in this unexplored market.
Transactional Solution:
for the Game Industry Developers and editors are currently faced with a high demand for quality checked, bugfree and finalized games. contrarily, betatesters and players who pay to access prerelease versions often expect games to beat a more advanced stage. This translates by poor early reviews, bad press and discontentment among prerelease buyers, also creating a lack of sufficient betatesting data.
The Orionix team believes that such problems will be solved by rewarding players with valuable virtual goods& tokens. In this regard, ORX could be awarded by calculating the hours spent playing and bugreports submitted or simply by permittinggame items to be transferred to a trading platform. Those are a few of the possibilities cryptocurrencies likeORX offer the game industry allowing a more symbiotic approach towards gamers where both parties stand to gain.
The Future of Orionix for everyone:
Our team’s priority in the future is the creation of a platform available on Desktop (Windows, MacOS, Linux) and Mobile (iOS and Android).This platform will allow the usage of ORX tokens as a trademark for virtualproducts (game items, game exchange & services).
Who Will Use ORX Platform?
Players from around the world will be able to use the ORX platform to buy and sell online items, accounts and services.
How Can I Keep My Orionix Token Safe?
You can create a wallet on MyEtherWallet or Trust Wallet. Tokens will be sent to your wallet address instantly after order.
Who Is The Team Behind Orionix?
The team is led by individuals from key sectors of the video game industry and actors of the blockchain revolution. This diversity includes programmers, financial and legal advisors as well as marketing experts.
Token Details:
Name: Orionix
Symbol: ORX
Total supply: 600.000.000 tokens
Initial Value: 1 ORX = 0.1$
The total tokens amount to distribute is: 420.000.000 tokens
The soft cap is set to 3.000.000 tokens.
1 ETH = 2941 ORX tokens.
Orionix Smart Contract
Token sale:
Token Sale start on August 1st, 2019
Bonus:
Contract is designed to work with 7 tranches in total:
1st: 52.500.000 at 40% bonus
2nd: 52.500.000 at 35% bonus
3rd: 52.500.000 at 30% bonus
4th: 52.500.000 at 20% bonus
5th: 52.500.000 at 10% bonus
6th: 52.500.000 at 5% bonus
7th: 31.500.000 at 0% bonus
How to buy Orionix token?
You can buy ORX by sending Ethereum (ETH) and BTC (Bitcoin). Click here to register account.
conclusion:
Our project aims to catalyze and bring about the revolution needed for investors and users alike. Tomorrow, the virtual time you spend will become real value.
The ORX token and Orionix platform is our team’s response to world demand with ananalytical and strategical roadmap t-o insure the project’s success.
Useful link
• WEBSITE
• FACEBOOK
• TWITTER
• TELEGRAM
author:
rivaldo2020
BTT Profil link:
https://bitcointalk.org/index.php?action=profile;u=2051385
0x320f6344D4BE878C96e77AD580e2EE132C4BF6F8
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